Chess Rules for Kids: Sample Game

Turn 6, White's Move

White castles. He can do this because his King and Rook have never moved, his King isn't being attacked, the squares his King moves through and to are not attacked, and all the square between his King and Rook are empty.

Remember, when castling, move your King two squares toward your Rook, and then leap your Rook to the square on the other side of the King.


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