Comments/Ratings for a Single Item
It is not explained wel how the barrier works. It stops sliding moves from crossing it?
Why put the same image there three times?
Yes, of course. A chancellorrider cannot pass the barrier on the same file. Applies to the cardinalrider and amazonrider in the same way with regard to diagonal movement.
Why put the same image there three times?
Which image three times?
Which image three times?
That of the initial position.
OK.
The first is the setup, which can't be superfluous.
The second shows 'Play It!'; what's superfluous about that?
The third shows Game Courier as a picture. My way of pointing this out. Can be turned into a gray mouse by inserting a simple sentence, e.g. 'play it on Game Courier'.
OK.
Well, if the first diagram shows the same setup as the second, but without the 'Play it' option, I would say the first diagram is superfluous. Which information exactly would not be conveyed to the reader if it was omitted?
Well, you have to say what is part of a complete presentation.
Can the setup be omitted if the 'Play it' item follows under 'Notes'? Mind you, under 'Notes', i.e. at the end of the presentation. That doesn't make sense, does it?
The setup is the opening for a reason. Everything that follows can be understood as a supplement that serves as further explanation.
Incidentally, we shouldn't think the reader is so stupid that he can't sort the information provided correctly.
A German saying goes: 'Doppelt hält besser' or twice is better than twice - it should be no different in English.
There might be contexts where this proverb applies, but articles explaing game rules are not amongst those. In principle every added sentence or image make those worse, and have to justify their presence by providing essential new information.
The setup section is intended for presenting an image of the initial position. So the 'Play it' Diagram can go there. As it does in the large majority of articles we have here. Then there is no need for having a second, redundant image.
Like there is no need to repeat a number of times that there is no morphing on the f-file...
Okay, I've rearranged it.
If the hole does not stop moves then the Pawns must be in front.
This has very little to do with my idea.
The avatar idea is not included. The idea is also that the riff is a barrier that can only be jumped over, which means that the squares of the riff cannot be played on. For this reason, only riders are in play alongside the king and pawns. And why do the pawns have to be at the front?
That was a reply to HGM since his comment gave me an idea for a variant where the holes don't stop movement. In that variant, if the Pawns aren't in front, the Rooks can capture each other from the starting position.
Okay. I was just wondering because it was under Avatar Riff Riders.
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New proposal. Could be ready for review.