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I had also stated, when I first ran across Arimaa, that it really shouldn't be too hard for an AI to do. However, Omar does have work in computer science and understanding how current AI research works. He specifically designed Arimaa to hit the weak points of how AIs work currently and not play well. I would say another game like Arimaa is Octi. It wasn't designed with being too hard for an AI in mind (I speak of Octi Extreme), but has the decision tree being WAY too large for an AI to be effective.