So if I were to implement a parameter transparency=N, I would implement that by just filling the entire column of the capture matrix for piece number N with the code for transparency.
If that's the result, that's fine. (It'd be only on the "friendly" side, of course.)
I have grown an aversion agains specifying pieces by number, though; it is a frequent source of bugs when you decide to add or remove a piece later. So it would be better to allow a (possibly comma-separated) list of piece IDs here.
I agree 100%. I've run afoul of that several times while building the larger Kagamigi variants.
Comma-separated, yes, please. Not all games can be handled with single-letter codes (see Short Sliders).
If that's the result, that's fine. (It'd be only on the "friendly" side, of course.)
I agree 100%. I've run afoul of that several times while building the larger Kagamigi variants.
Comma-separated, yes, please. Not all games can be handled with single-letter codes (see Short Sliders).