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TessChess. 4D chess featuring symmetrically-moving pieces. (4x(4x(4x4)), Cells: 256) [All Comments] [Add Comment or Rating]
💡📝Ben Reiniger wrote on Sun, Aug 25 03:38 PM UTC:

Testing an interactive diagram (huge thanks to HaruN Y for doing most of the work on a Sphinx Chess diagram):

files=22 ranks=22 promoZone=1 promoChoice=NBRQ graphicsDir=/cgi-bin/fen2.php?s=30&w=eada78&b=87adae&p= squareSize=30 graphicsType= royal=K borders=0 firstRank=1 lightShade=#ffdaa8 coordColor=#ffed87 rimColor=#87faff holeColor=#87faff darkShade=#dd8844 hole::::e1,f1,k1,l1,q1,r1,e2,f2,k2,l2,q2,r2,e3,f3,k3,l3,q3,r3,e4,f4,k4,l4,q4,r4,a5-v5,a6-v6,e7,f7,k7,l7,q7,r7,e8,f8,k8,l8,q8,r8,e9,f9,k9,l9,q9,r9,e10,f10,k10,l10,q10,r10,a11-v11 pawn:P:fmHXfmWfcFfhcLXfcWXXfcDX:pawn:a1,d1,m1,p1,g7,h7,i7,j7,,g10,h10,i10,j10,a16,d16,m16,p16 knight:N:NLX0HX0WXX0DX0:knight:c1,n1,,c16,n16 bishop:B:BLX0WXX0DX0:bishop:g1,j1,,g16,j16 rook:R:RHX0:rook:b1,o1,,b16,o16 queen:Q:QHX0LX0WXX0DX0:queen:h1,,h16 king:K:HXLXWXXDXK:king:i1,,i16

The first problem to solve is that the square coloring doesn't alternate properly. If there's a way to set colors more manually, I'll do that. I think the coloring is important to see the bishop bindings and rook's alternation, so I'm not willing to just leave it as is. I can't put just one hole between little boards, or the knights will be afforded an incorrect move. I could put three holes between little boards, but that'll have quite a bit too much empty space (can you thin specific ranks+columns?).

Other known issues: Ideally I could override the coordinates, but if not it'll be fine, I just won't use it as the main setup diagram. The knight is still a Centauri, none of the pieces have their triagonal or quadragonal components yet, and obviously the layout isn't set yet; I expect I can fix those once the layout is settled.

If I can fix up those issues (and any others that arise), I'll include it on the page, along with a separate game (maybe this should be a separate page) that features the raw orthogonal/diagonal/triagonal/quadragonal sliders, just to help demonstrate.