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Accelerated Constable-Spiel. Chess on a 16x8 board with an assortment of pieces. (16x8, Cells: 128) [All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Sat, May 11 10:10 PM UTC in reply to Bn Em from 02:00 PM:

@ Bn Em:

I edited the intro sections slightly, to the (3) Rules pages (two already published, recently), as I think you requested.


Bureau-Spiel. Members-Only Chess on a 24x8 board with an assortment of pieces, many powerful. (24x8, Cells: 192) [All Comments] [Add Comment or Rating]

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Constabulary Chess. Chess on an 8x10 board with compound piece types added. (8x10, Cells: 80) [All Comments] [Add Comment or Rating]
🔔Notification on Sat, May 11 09:57 PM UTC:

The author, Kevin Pacey, has updated this page.


Constable-Spiel. Chess on a 16x8 board with an assortment of pieces. (16x8, Cells: 128) [All Comments] [Add Comment or Rating]
🔔Notification on Sat, May 11 09:54 PM UTC:

The author, Kevin Pacey, has updated this page.


@ Bob Greenwade[All Comments] [Add Comment or Rating]
Bob Greenwade wrote on Sat, May 11 09:34 PM UTC in reply to Diceroller is Fire from 06:58 PM:

With my supply of pieces dwindling, I'll need these. Thanks! :)


Quadrhombic Chess. Members-Only Orientation of four board sectors is changed. (Cells: 64) [All Comments] [Add Comment or Rating]

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Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
🕸📝Fergus Duniho wrote on Sat, May 11 06:14 PM UTC:

I noticed today in the comments section that Smess was being given the description for Take the Brain. So, I made some corrections to make sure that the correct description was given for the name it was paired up with in IndexEntry. In the comments section, the primary name and description should now be used. In queries of the database on the names of games, each description will now show up for the name it goes with. On the What's New page, the name should be the primary name, and the description should be the Whatsnew text if it is available. Otherwise, it will fall back to using the primary description. All of this now works correctly for Smess, All the King's Men, and Take the Brain, though I have not tested other games with multiple names.


Electro Chess. Members-Only Every piece has a charge, every square is an electric field. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]

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@ Bob Greenwade[All Comments] [Add Comment or Rating]
Bob Greenwade wrote on Sat, May 11 05:54 PM UTC:

298. Chained Bishop, 299. Chained Rook, and 300. Chained Queen. These are related to (and, unconsciously, indirectly inspired by) the Helical Switchback Rhino and Griffin that were suggested to me by fellow CVP contributor Bn Em for Unnecessarily Complicated Chess. Given that today's my birthday and this set leads into #300, I thought it seemed like a fitting moment.

These pieces start by taking one step in the direction 45° from what the name would suggest: orthogonally for the Bishop, and diagonally for the Rook. They then turn 45° toward the intended general direction, step one space, then make another 45° turn the same direction (left or right) as the previous one, and continue making alternating turns of two left and two right (in either order) until reaching their destination.

For example, here's the Chained Bishop (Wafs(afqafz)Wafsafq(afzafq)W):

And the Chained Rook (Fafs(afqafz)Fafsafq(afzafq)F):

The Chained Queen, naturally, combines the two (Kafs(afqafz)Kafsafq(afzafq)K).

The marking for "Chained" was tossed together as a casual experiment, and I was surprised at how well it worked, at least to my eye.

I can imagine how "Chaining" could be applied to other pieces as well -- not just compounds like Chancellor and Archbishop, but also bent sliders like Rhino/Manticore and Eagle/Griffin, or even leaping sliders like Ostrich and Osprey or Tiger and Striped Dragon. (I'm not so sure how well a Chained Nightrider would work, though.)


Windrose Game. Members-Only Windrose Game also known as Danish Viking Chess. () [All Comments] [Add Comment or Rating]

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Smess. (Updated!) Produced and sold in the early 70's by Parker Brothers. Arrows on squares determine direction pieces can move. (7x8, Cells: 56) (Recognized!)[All Comments] [Add Comment or Rating]
🕸📝Fergus Duniho wrote on Sat, May 11 05:03 PM UTC in reply to Fergus Duniho from 12:38 AM:

Because the Ivorytower pieces looked a little small on the board, I reduced the size of the board from 83x83 squares to 73x73 squares. The original board had 83x73 squares to give it a more square shape with a 7x8 layout, but the 73 pixel width works better for the Ivorytower pieces, because they can now fully cover up the oval on some spaces that names the piece starting from that position. I also tried 60x60 spaces, as that is the size used in Storm the Ivory Tower, but the Blue Brain was covering up too much of the forward arrow on its space. So I reverted to 73x73.

While the Ivorytower pieces do look better, they are still rough around the edges. and I think they would look better as SVG pieces.


@ Bob Greenwade[All Comments] [Add Comment or Rating]
Bob Greenwade wrote on Sat, May 11 02:19 PM UTC in reply to HaruN Y from 06:16 AM:

Ah, that link works quite nicely.

So the basic Fairy in this case is basically WS, with that special property of making enemy pieces that target it switch sides for one turn. The swapping property of the more advanced versions are a bit more interesting, though if I'm doing a Fairy in Fairy Chess I'd want it to be more like what I proposed. (Not that the Discord version is a bad idea, of course; I may come up with something for the Fairy++ on the chart.)


Accelerated Constable-Spiel. Chess on a 16x8 board with an assortment of pieces. (16x8, Cells: 128) [All Comments] [Add Comment or Rating]
Bn Em wrote on Sat, May 11 02:00 PM UTC in reply to Kevin Pacey from 03:44 AM:

Apologies, I'd meant to publish the Accelerated games alongside the regular(?) ones but apparently neglected to actually hit the update button.

That said, the links in particular are a welcome addition which arguably the other pages would benefit from too if you're not too averse to adding them


Suspicious Spies. Members-Only An army where some pieces cannot be captured until it has captured a piece. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]

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@ Mirko Mirko[All Comments] [Add Comment or Rating]
Mirko Mirko wrote on Sat, May 11 10:51 AM UTC:

Random Capablanca Chess (In the page "variants playable against the diagram ai", the applet doesn't work)

files=10 ranks=8 promoZone=1 promoChoice=NBRQAC shuffle=NBRQACK graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 graphicsType=png royal=K pawn:P:ifmnDfmWfceF:pawn:a2,b2,c2,d2,e2,f2,g2,h2,i2,j2,,a7,b7,c7,d7,e7,f7,g7,h7,i7,j7 knight:N:N:knight:b1,i1,,b8,i8 bishop:B:B:bishop:d1,g1,,d8,g8 rook:R:R:rook:a1,j1,,a8,j8 queen:Q:Q:queen:e1,,e8 archbishop:A:BN:cardinal:h1,,h8 chancellor:C:RN:chancellor:c1,,c8 king:K:KisO3:king:f1,,f8

@ HaruN Y[All Comments] [Add Comment or Rating]
HaruN Y wrote on Sat, May 11 10:28 AM UTC:Excellent ★★★★★

Far Range by EpicAntonio08

files=10 ranks=9 promoZone=1 promoChoice=N graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 graphicsType=png symmetry=none royal=K firstRank=1 borders=0 lightShade=#ae4522 darkShade=#59b2cc holeColor=#5f5876 rimColor=#415785 coordColor=#ddceab hole::::a1,j1,a2,j2,a3,j3,a4,j4,a5,j5,a6,j6,a7,j7,a8,j8,a9,j9 pawn:P:ifmnDfmWfceF:pawn:b3,c3,d3,e3,f3,g3,h3,i3,,b7,c7,d7,e7,f7,g7,h7,i7 knight:N:N:knight:c2,e2,g2,i2,,b8,d8,f8,h8 Buck:R:mKfcRfW:rookinv:b1,d1,h1,b2,d2,f2,h2,a3,j3,,a7,j7,c8,e8,g8,i8,c9,g9,i9 morph=V Charging Buck:V:mKbmW3fcRfW:verticalmovergeneral: king:K:K:king:f1,,e9

VaoQi. Members-Only XiangQi with Vaos. (9x10, Cells: 90) [All Comments] [Add Comment or Rating]

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Accelerated Constabulary Chess. Chess on an 8x10 board with several compound piece types added. (8x10, Cells: 80) [All Comments] [Add Comment or Rating]
🔔Notification on Sat, May 11 05:40 AM UTC:

The author, Kevin Pacey, has updated this page.


Interactive diagrams. Diagrams that interactively show piece moves.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Sat, May 11 05:33 AM UTC in reply to H. G. Muller from Fri May 10 08:57 AM:

I don't know how to say that the source piece cannot hop to move, to capture, or capture said type. Meaning both ? and $.


Accelerated Constabulary Chess. Chess on an 8x10 board with several compound piece types added. (8x10, Cells: 80) [All Comments] [Add Comment or Rating]
💡📝Kevin Pacey wrote on Sat, May 11 05:21 AM UTC:

@ Bn Em:

I (again) edited the intro section, and think you may like this Rules Page better now for your review.

P.S,: edited it once more, at 1:40 A.M.


@ Bob Greenwade[All Comments] [Add Comment or Rating]
Bob Greenwade wrote on Sat, May 11 04:41 AM UTC:

297. Paratrooper. There actually have been a few definitions for Paratrooper before, the most notable on this site being in Pawntrooper Chess, Invasion, and (on a rhombus board) Diamond Chess 306. All of those are quite legitimate takes, but I'm not sure that even the first two could be shown on an Interactive Diagram.

The version of Paratrooper that I propose can, by default, move two spaces in any orthogonal or diagonal direction (K2). It can also, if it's in the player's starting area, move without capture any distance along those lines, leaping over any number of pieces in the way (K2(paf)mQ).

(I just finished making this entry this morning, and my brain's been too tired to make a move diagram. I'll see if I can't rectify that tomorrow, and replace this paragraph with it.)

On an Interactive Diagram, the limitation for the longer move would be done with the morph function.

I wouldn't worry too much about the supports breaking on this; they're 3.25mm in diameter, and there are eight of them.


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