Enter Your Reply The Comment You're Replying ToBrian Cady wrote on Tue, Sep 7, 2004 10:49 PM EDT:I'm interested in creating a Star Trek chess variant in which pieces can move vertically as they typically move to-and-fro and side-to-side in 2-D chess, more or less. In this variant, attack board squares would be next to or between stationary board squares OF THE OPPOSITE COLOR. Thus a pawn moving vertically would face a board situation almost directly analogous to a pawn moving horizontally. It would go black-white-black, (or vis versa.) I really like the Parmen.com board display (and the Kobayashi-Maru attack board movement protocol), but have realized that one can represent all possible board-piece combinations and movements in 2D, without ambiguity, which ought to be great for ZOG-Zillions-Of-Games. This needs particular isometric view, which leaves room for every attack board position to be seen. I hope to create or help create a platform-independent (Java?) game that allows play over the internet, perhaps using the Jabber protocol. I'll need a lot of help and advice. I remember one Java script TriD chess applet, somewhere... Brian Cady Edit Form You may not post a new comment, because ItemID Non-BartmessTriD does not match any item.