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Play Chess Variants with Jocly. Missing description[All Comments] [Add Comment or Rating]
François Houdebert wrote at 06:48 AM UTC:

I suggest you update jocly with HGM's version of capablanca and my timurid's version: they now have a prelude allowing you to select a sub-variant.
this will remove the need

  • carrera, janus, gothic
  • babur, wild mirza,wild babur, wild timurid

You could also add Fantastic XIII and bigorra.

We could also ask the more general question of not keeping anything other than chess variants. Something to think about.


@ HaruN Y[All Comments] [Add Comment or Rating]
HaruN Y wrote at 06:24 AM UTC:

Tic Tac Toe

files=5 ranks=8 promoZone=1 promoChoice=P graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 graphicsType=png symmetry=none royal=K extinction=0 firstRank=1 borders=0 coordColor=#fbf1f9 lightShade=#f8ccf9 rimColor=#7e4b8b holeColor=#ae9da9 darkShade=#aaaaaa hole::::a6,b6,c6,d6,e6,a7-c7,d7,e7,a8-e8 X/O:P:imU:ferz:a8,b8,c8,d8,e8,,a7,b7,d7,e7 kinginv:K:mpabafmpabasdaufdaufdaufWdaufdaufdaufF:kinginv:a1,b1,c1,d1,e1,e2,e3,e4,,a2,a3,a4,a5,b5,c5,d5,e5

Cannono. Pieces move by bifurcation, but capture normally. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
HaruN Y wrote at 06:16 AM UTC:

I can't see the image for the Black to move & mate in one problem.


VaoQi. Members-Only XiangQi with Vaos. (9x10, Cells: 90) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

@ Bob Greenwade[All Comments] [Add Comment or Rating]
Bob Greenwade wrote on Sat, Apr 27 11:13 PM UTC:

I do have my issue at Thingiverse reported, and the staff moderator has been able to duplicate my problem; so while I'm waiting for the dev staff to fix it, I might as well post a bit of a something to keep the PotD slots filled.

284-289. The Orthodox Pieces (King, Queen, Bishop, Knight, Rook, Pawn). While they're not really fairy chess pieces on their own, they do appear in a majority of chess variants, and I do have models of them in a single set. I don't think I need to identify any of them or discuss their moves.

Now, however long the team at Thingiverse takes, at least I won't (necessarily) have to worry about it before Friday. :)


Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
💡📝A. M. DeWitt wrote on Sat, Apr 27 09:26 PM UTC in reply to François Houdebert from 07:09 PM:

I have done it but not sure it is a good idea because if you use "view as player B". It won’t be correctly oriented.

Well, that problem was kind of already baked in to begin with, unless you used a separate piece style like you do with the Shogi Motif pieces on the biscandine site. I don't think we need to worry about that unless you think it is absolutely necessary.


Game Courier. PHP script for playing Chess variants online.[All Comments] [Add Comment or Rating]
🕸💡📝Fergus Duniho wrote on Sat, Apr 27 07:50 PM UTC in reply to Jean-Louis Cazaux from 05:52 PM:

It's important to maintain backwards compatibility, and anyone who doesn't like the name of Aanca is free to use a different name with an alias.


Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
François Houdebert wrote on Sat, Apr 27 07:09 PM UTC in reply to A. M. DeWitt from 06:27 PM:

I have done it but not sure it is a good idea because if you use "view as player B". It won’t be correctly oriented.


Schoolbook. (Updated!) 8x10 chess with the rook + knight and bishop + knight pieces added. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]
🔔Notification on Sat, Apr 27 06:36 PM UTC:

The editor Fergus Duniho has revised this page.


Anglojewish Chess. (Updated!) Hexagonal Chess with pieces following curved paths. (Cells: 91) [All Comments] [Add Comment or Rating]
🔔Notification on Sat, Apr 27 06:32 PM UTC:

The editor Fergus Duniho has revised this page.


Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
💡📝A. M. DeWitt wrote on Sat, Apr 27 06:27 PM UTC in reply to François Houdebert from 06:18 PM:

I also updated the seireigi-sprites file one more time so that the promoted Kanjis are all facing the right way (you'll need to rename it to seireigi-shogi-sprites for it to have any effect on the biscandine site).

https://www.chessvariants.com/play/jocly/dist/browser/games/chessbase/res/shogi/seireigi-sprites.png

P. S. GIMP is awesome.


François Houdebert wrote on Sat, Apr 27 06:18 PM UTC in reply to A. M. DeWitt from 05:41 PM:

ok, taken into consideration


François Houdebert wrote on Sat, Apr 27 06:13 PM UTC in reply to H. G. Muller from 04:45 PM:

do you want me to replace the sprites Adam just sent for shogi on the pullreq branch?


Chess. The most popular of Chess variants, Chess itself. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
🔔Notification on Sat, Apr 27 06:02 PM UTC:

The author, Fergus Duniho, has updated this page.


Variants playable against the diagram's AI. (Updated!) Index of variants that can be played against the interactive diagram.[All Comments] [Add Comment or Rating]
🔔Notification on Sat, Apr 27 06:01 PM UTC:

The editor Fergus Duniho has revised this page.


Game Courier. PHP script for playing Chess variants online.[All Comments] [Add Comment or Rating]
Jean-Louis Cazaux wrote on Sat, Apr 27 05:52 PM UTC in reply to Daniel Zacharias from 01:02 PM:

Indeed, it is in fairychess file. So, this is really sticking. Why can't we be disciplined just a little. On this community we all once agreed that Betza once made a mistake, he overread, when calling Aanca the wrong piece. We had a long discussion on that. So why there is still aanca for the wrong piece in this file which is rather recent? And then, it is contageous. I know that not everyone likes history and languages as I do. But once a fact is known, why keeping ignoring it? Ignorance is always stronger than culture. This is really discouraging.


Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
💡📝A. M. DeWitt wrote on Sat, Apr 27 05:41 PM UTC in reply to A. M. DeWitt from 04:48 PM:

Here is my updated version of your spritesheet. (For best results, clear browser cache before downloading)

I also took the opportunity to clean up stray pixels in your other shogi spritesheets.

www.chessvariants.com/membergraphics/MSchuseireigi/jocly-shogi-sprites.zip?nocache=true


Shako_Balbo. (Updated!) Game with Diamond Shape Board.[All Comments] [Add Comment or Rating]
🔔Notification on Sat, Apr 27 05:06 PM UTC:

The editor Fergus Duniho has revised this page.


Electro Chess. Members-Only Every piece has a charge, every square is an electric field. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]

Since this comment is for a page that has not been published yet, you must be signed in to read it.

About jokers in large Board Games[Subject Thread] [Add Response]
Aurelian Florea wrote on Sat, Apr 27 05:01 PM UTC in reply to Bob Greenwade from 04:54 PM:

:)


Bob Greenwade wrote on Sat, Apr 27 04:54 PM UTC in reply to Bn Em from 04:06 PM:

And of course, the big question: Why don't I have at least one Imitator piece in Unnecessarily Complicated Chess?

I need to go fix that.


Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
💡📝A. M. DeWitt wrote on Sat, Apr 27 04:48 PM UTC in reply to François Houdebert from 04:10 PM:

I'll send you an updated pictogram spritesheet that you can use. Currently, the pictogram images still have the Kanji for the Kings since they are pulling from those locations.


H. G. Muller wrote on Sat, Apr 27 04:45 PM UTC in reply to François Houdebert from 04:10 PM:

The Wikipedia has it that the player with the weakest player has the Jade General, and the strongest player the King. I am not sure if and how we should implement that in Jocly.


François Houdebert wrote on Sat, Apr 27 04:10 PM UTC in reply to A. M. DeWitt from 03:55 PM:

I made the modification on my branch,

I'll wait to see if HGM wants us to do the same on the branch that will go into jocly.


About jokers in large Board Games[Subject Thread] [Add Response]
Bn Em wrote on Sat, Apr 27 04:06 PM UTC in reply to Aurelian Florea from Fri Apr 26 05:29 AM:

I'm thinking that this is because there is not a lot of experience in games with jokers.

At least in my case that's very much the reason; in principle the dicussion is very interesting (especially since a game I've been thinking about would involve a closely‐related, if potentially even more powerful (though less apparently‐random) piece)

My impression is that jokers are a bit like Querquisites and Smess/Ivory‐Tower pieces, in that they depart substantially enough from normal Chess dynamics that they'd take a good bit of learning to handle. And in their particular case, the art of dealing with them is in part (principally?) the fact that they reduce the value of strong pieces, especially if well placed: you can't freely move the queen if there's a joker ready to copy its move while still being worth (on average, presumed — though of course this ‘chilling’ effect increases its value correspondingly to the powerful pieces on the board) less.

I'd be interested to see how Jokers handle in games with (a small number of) really powerful pieces. I'd almost predict that capturing the jokers to free the power pieces (with maybe some judicious moves by the latter in between either while the J is still hidden in the setup position, or to give check) would be an important middle‐game theme.

But in any case for now you're probably one of the people here with most experience with the J :‌)


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