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andy thomas wrote on Sat, Oct 29, 2005 01:58 AM EDT:
ok... i decided after all to go with the pawns on the 4th ranks... but
took
the suggestion to spread the cannons out to threaten the colonels... the
colonels remain at 2-square movement...... i was envisioning several
openings where the colonels could come into play fairly quickly... since
the colonels are only 'marginally' more powerful than a knight in fide,
i decided to leave them that way... didn't want to make them head and
shoulders above the recon battalions (bishops).... i had thought of
giving
tanks (rooks) single space diagonal, and recon single space orthogonal
movement... but it already 'plays so well' (if it suits your tastes)
that i've decided not to change things any more... thanks for the
feedback everybody... say larry if you're reading this would you care to
put together a zillions-of-games implementation with 4th-ranked soldiers
and cannons on '4,6, and 8' files of the 3rd rank?... i'm getting
zillions of games tomorrow but it might take me awhile to put together
the
same... by the way, the site is changed... it's now at
http://americanchess.tripod.com ... thanks again for the feedback... andy