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Play Chess Variants with Jocly. Missing description[All Comments] [Add Comment or Rating]
H. G. Muller wrote on Wed, Apr 24 08:33 AM UTC in reply to A. M. DeWitt from Tue Apr 23 08:34 PM:

There appears to be a mismatch between the shogi graphics on CVP and that in the current source code. On CVP there are directories .../chessbase/res/shogi and .../chessbase/res/shogi2. The first contains the tile meshes and diffusemap for mini-Shogi, the second for Chu and Tenjiku Shogi. The current source code was derived from the latter, even though it reorganized the location where the diffusemaps are stored.

The problem occurs because the newly made Seireigi diffusemaps are made according to the Tenjiku design, (and placed so the view files can find them), but use the mini-Shogi tile mesh files. And it appears that these mesh files specify the use of a different part of the diffusemap for painting the top face: the mini-Shogi tiles use the top-left quarter, while the Chu-Shogi tiles use the bottom-left quarter of the maps.

I fixed the problem by editing the chu-seireigi-view.js file, to make it use the mesh files from the shogi2 folder. The kanji then appear. But apparently not all mesh files used by seireigi are there, as some of the pieces now disappear completely.

[Edit] The problem was in the map files: some Seireigi pieces use the diffusemap of Chu-Shogi pieces, and these are in a different location on CVP from where they are in the current source code (and have different filenames too). I adapted the path for the diffusemaps of Copper, Kirin, Phoenix, Lion and Queen to where these images are on CVP, and now the initial position of Chu Seireigi is correctly displayed.